var WebServiceGame=function() {
WebServiceGame.initializeBase(this);
this._timeout = 0;
this._userContext = null;
this._succeeded = null;
this._failed = null;
}
WebServiceGame.prototype={
AddGame:function(game,name_list,succeededCallback, failedCallback, userContext) {
return this._invoke(WebServiceGame.get_path(), 'AddGame',false,{game:game,name_list:name_list},succeededCallback,failedCallback,userContext); },
AddGL:function(gl,succeededCallback, failedCallback, userContext) {
return this._invoke(WebServiceGame.get_path(), 'AddGL',false,{gl:gl},succeededCallback,failedCallback,userContext); },
AddName:function(game_id,name_list,succeededCallback, failedCallback, userContext) {
return this._invoke(WebServiceGame.get_path(), 'AddName',false,{game_id:game_id,name_list:name_list},succeededCallback,failedCallback,userContext); },
AddReply:function(type,tg_id,reply_content,isgst,user_name,pw,ip,succeededCallback, failedCallback, userContext) {
return this._invoke(WebServiceGame.get_path(), 'AddReply',false,{type:type,tg_id:tg_id,reply_content:reply_content,isgst:isgst,user_name:user_name,pw:pw,ip:ip},succeededCallback,failedCallback,userContext); },
ReturnRT:function(type,tg_id,curPage,pageLength,succeededCallback, failedCallback, userContext) {
return this._invoke(WebServiceGame.get_path(), 'ReturnRT',false,{type:type,tg_id:tg_id,curPage:curPage,pageLength:pageLength},succeededCallback,failedCallback,userContext); },
DingGL:function(gl_id,isgst,user_name,pw,ip,cookie,tg_type,succeededCallback, failedCallback, userContext) {
return this._invoke(WebServiceGame.get_path(), 'DingGL',false,{gl_id:gl_id,isgst:isgst,user_name:user_name,pw:pw,ip:ip,cookie:cookie,tg_type:tg_type},succeededCallback,failedCallback,userContext); },
CaiGL:function(gl_id,isgst,user_name,pw,ip,cookie,tg_type,succeededCallback, failedCallback, userContext) {
return this._invoke(WebServiceGame.get_path(), 'CaiGL',false,{gl_id:gl_id,isgst:isgst,user_name:user_name,pw:pw,ip:ip,cookie:cookie,tg_type:tg_type},succeededCallback,failedCallback,userContext); },
ReturnTB:function(type,game_id,curPage,pageLength,succeededCallback, failedCallback, userContext) {
return this._invoke(WebServiceGame.get_path(), 'ReturnTB',false,{type:type,game_id:game_id,curPage:curPage,pageLength:pageLength},succeededCallback,failedCallback,userContext); },
RtRank:function(type,index,game_id,succeededCallback, failedCallback, userContext) {
return this._invoke(WebServiceGame.get_path(), 'RtRank',false,{type:type,index:index,game_id:game_id},succeededCallback,failedCallback,userContext); },
Gmrp:function(game_id,user_name,pw,isgst,succeededCallback, failedCallback, userContext) {
return this._invoke(WebServiceGame.get_path(), 'Gmrp',false,{game_id:game_id,user_name:user_name,pw:pw,isgst:isgst},succeededCallback,failedCallback,userContext); },
Ggr:function(game_id,succeededCallback, failedCallback, userContext) {
return this._invoke(WebServiceGame.get_path(), 'Ggr',false,{game_id:game_id},succeededCallback,failedCallback,userContext); },
SdR:function(game_id,user_name,pw,isgst,rate,succeededCallback, failedCallback, userContext) {
return this._invoke(WebServiceGame.get_path(), 'SdR',false,{game_id:game_id,user_name:user_name,pw:pw,isgst:isgst,rate:rate},succeededCallback,failedCallback,userContext); },
Sjy:function(game_id,user_name,pw,isgst,con,succeededCallback, failedCallback, userContext) {
return this._invoke(WebServiceGame.get_path(), 'Sjy',false,{game_id:game_id,user_name:user_name,pw:pw,isgst:isgst,con:con},succeededCallback,failedCallback,userContext); },
Gjy:function(game_id,succeededCallback, failedCallback, userContext) {
return this._invoke(WebServiceGame.get_path(), 'Gjy',false,{game_id:game_id},succeededCallback,failedCallback,userContext); },
rtPage:function(type,tg_id,curIndex,succeededCallback, failedCallback, userContext) {
return this._invoke(WebServiceGame.get_path(), 'rtPage',false,{type:type,tg_id:tg_id,curIndex:curIndex},succeededCallback,failedCallback,userContext); },
delGL:function(type,tg_id,isgst,user_name,pw,succeededCallback, failedCallback, userContext) {
return this._invoke(WebServiceGame.get_path(), 'delGL',false,{type:type,tg_id:tg_id,isgst:isgst,user_name:user_name,pw:pw},succeededCallback,failedCallback,userContext); },
delReply:function(type,reply_id,isgst,user_name,pw,succeededCallback, failedCallback, userContext) {
return this._invoke(WebServiceGame.get_path(), 'delReply',false,{type:type,reply_id:reply_id,isgst:isgst,user_name:user_name,pw:pw},succeededCallback,failedCallback,userContext); },
delWKH:function(wikihis_id,isgst,user_name,pw,succeededCallback, failedCallback, userContext) {
return this._invoke(WebServiceGame.get_path(), 'delWKH',false,{wikihis_id:wikihis_id,isgst:isgst,user_name:user_name,pw:pw},succeededCallback,failedCallback,userContext); },
resWKH:function(wikihis_id,isgst,user_name,pw,succeededCallback, failedCallback, userContext) {
return this._invoke(WebServiceGame.get_path(), 'resWKH',false,{wikihis_id:wikihis_id,isgst:isgst,user_name:user_name,pw:pw},succeededCallback,failedCallback,userContext); },
SendAp:function(name,ip,user,succeededCallback, failedCallback, userContext) {
return this._invoke(WebServiceGame.get_path(), 'SendAp',false,{name:name,ip:ip,user:user},succeededCallback,failedCallback,userContext); },
GetGLWK:function(gl_id,succeededCallback, failedCallback, userContext) {
return this._invoke(WebServiceGame.get_path(), 'GetGLWK',false,{gl_id:gl_id},succeededCallback,failedCallback,userContext); },
SaveGLWK:function(gl_id,wk_con,isgst,user_name,pw,ip,succeededCallback, failedCallback, userContext) {
return this._invoke(WebServiceGame.get_path(), 'SaveGLWK',false,{gl_id:gl_id,wk_con:wk_con,isgst:isgst,user_name:user_name,pw:pw,ip:ip},succeededCallback,failedCallback,userContext); },
GetDT:function(gid,succeededCallback, failedCallback, userContext) {
return this._invoke(WebServiceGame.get_path(), 'GetDT',false,{gid:gid},succeededCallback,failedCallback,userContext); },
SaveDT:function(gid,dt_con,isgst,user_name,pw,ip,succeededCallback, failedCallback, userContext) {
return this._invoke(WebServiceGame.get_path(), 'SaveDT',false,{gid:gid,dt_con:dt_con,isgst:isgst,user_name:user_name,pw:pw,ip:ip},succeededCallback,failedCallback,userContext); },
AddGD:function(dl,succeededCallback, failedCallback, userContext) {
return this._invoke(WebServiceGame.get_path(), 'AddGD',false,{dl:dl},succeededCallback,failedCallback,userContext); }}
WebServiceGame.registerClass('WebServiceGame',Sys.Net.WebServiceProxy);
WebServiceGame._staticInstance = new WebServiceGame();
WebServiceGame.set_path = function(value) { WebServiceGame._staticInstance._path = value; }
WebServiceGame.get_path = function() { return WebServiceGame._staticInstance._path; }
WebServiceGame.set_timeout = function(value) { WebServiceGame._staticInstance._timeout = value; }
WebServiceGame.get_timeout = function() { return WebServiceGame._staticInstance._timeout; }
WebServiceGame.set_defaultUserContext = function(value) { WebServiceGame._staticInstance._userContext = value; }
WebServiceGame.get_defaultUserContext = function() { return WebServiceGame._staticInstance._userContext; }
WebServiceGame.set_defaultSucceededCallback = function(value) { WebServiceGame._staticInstance._succeeded = value; }
WebServiceGame.get_defaultSucceededCallback = function() { return WebServiceGame._staticInstance._succeeded; }
WebServiceGame.set_defaultFailedCallback = function(value) { WebServiceGame._staticInstance._failed = value; }
WebServiceGame.get_defaultFailedCallback = function() { return WebServiceGame._staticInstance._failed; }
WebServiceGame.set_path("/Webservice/WebServiceGame.asmx");
WebServiceGame.AddGame= function(game,name_list,onSuccess,onFailed,userContext) {WebServiceGame._staticInstance.AddGame(game,name_list,onSuccess,onFailed,userContext); }
WebServiceGame.AddGL= function(gl,onSuccess,onFailed,userContext) {WebServiceGame._staticInstance.AddGL(gl,onSuccess,onFailed,userContext); }
WebServiceGame.AddName= function(game_id,name_list,onSuccess,onFailed,userContext) {WebServiceGame._staticInstance.AddName(game_id,name_list,onSuccess,onFailed,userContext); }
WebServiceGame.AddReply= function(type,tg_id,reply_content,isgst,user_name,pw,ip,onSuccess,onFailed,userContext) {WebServiceGame._staticInstance.AddReply(type,tg_id,reply_content,isgst,user_name,pw,ip,onSuccess,onFailed,userContext); }
WebServiceGame.ReturnRT= function(type,tg_id,curPage,pageLength,onSuccess,onFailed,userContext) {WebServiceGame._staticInstance.ReturnRT(type,tg_id,curPage,pageLength,onSuccess,onFailed,userContext); }
WebServiceGame.DingGL= function(gl_id,isgst,user_name,pw,ip,cookie,tg_type,onSuccess,onFailed,userContext) {WebServiceGame._staticInstance.DingGL(gl_id,isgst,user_name,pw,ip,cookie,tg_type,onSuccess,onFailed,userContext); }
WebServiceGame.CaiGL= function(gl_id,isgst,user_name,pw,ip,cookie,tg_type,onSuccess,onFailed,userContext) {WebServiceGame._staticInstance.CaiGL(gl_id,isgst,user_name,pw,ip,cookie,tg_type,onSuccess,onFailed,userContext); }
WebServiceGame.ReturnTB= function(type,game_id,curPage,pageLength,onSuccess,onFailed,userContext) {WebServiceGame._staticInstance.ReturnTB(type,game_id,curPage,pageLength,onSuccess,onFailed,userContext); }
WebServiceGame.RtRank= function(type,index,game_id,onSuccess,onFailed,userContext) {WebServiceGame._staticInstance.RtRank(type,index,game_id,onSuccess,onFailed,userContext); }
WebServiceGame.Gmrp= function(game_id,user_name,pw,isgst,onSuccess,onFailed,userContext) {WebServiceGame._staticInstance.Gmrp(game_id,user_name,pw,isgst,onSuccess,onFailed,userContext); }
WebServiceGame.Ggr= function(game_id,onSuccess,onFailed,userContext) {WebServiceGame._staticInstance.Ggr(game_id,onSuccess,onFailed,userContext); }
WebServiceGame.SdR= function(game_id,user_name,pw,isgst,rate,onSuccess,onFailed,userContext) {WebServiceGame._staticInstance.SdR(game_id,user_name,pw,isgst,rate,onSuccess,onFailed,userContext); }
WebServiceGame.Sjy= function(game_id,user_name,pw,isgst,con,onSuccess,onFailed,userContext) {WebServiceGame._staticInstance.Sjy(game_id,user_name,pw,isgst,con,onSuccess,onFailed,userContext); }
WebServiceGame.Gjy= function(game_id,onSuccess,onFailed,userContext) {WebServiceGame._staticInstance.Gjy(game_id,onSuccess,onFailed,userContext); }
WebServiceGame.rtPage= function(type,tg_id,curIndex,onSuccess,onFailed,userContext) {WebServiceGame._staticInstance.rtPage(type,tg_id,curIndex,onSuccess,onFailed,userContext); }
WebServiceGame.delGL= function(type,tg_id,isgst,user_name,pw,onSuccess,onFailed,userContext) {WebServiceGame._staticInstance.delGL(type,tg_id,isgst,user_name,pw,onSuccess,onFailed,userContext); }
WebServiceGame.delReply= function(type,reply_id,isgst,user_name,pw,onSuccess,onFailed,userContext) {WebServiceGame._staticInstance.delReply(type,reply_id,isgst,user_name,pw,onSuccess,onFailed,userContext); }
WebServiceGame.delWKH= function(wikihis_id,isgst,user_name,pw,onSuccess,onFailed,userContext) {WebServiceGame._staticInstance.delWKH(wikihis_id,isgst,user_name,pw,onSuccess,onFailed,userContext); }
WebServiceGame.resWKH= function(wikihis_id,isgst,user_name,pw,onSuccess,onFailed,userContext) {WebServiceGame._staticInstance.resWKH(wikihis_id,isgst,user_name,pw,onSuccess,onFailed,userContext); }
WebServiceGame.SendAp= function(name,ip,user,onSuccess,onFailed,userContext) {WebServiceGame._staticInstance.SendAp(name,ip,user,onSuccess,onFailed,userContext); }
WebServiceGame.GetGLWK= function(gl_id,onSuccess,onFailed,userContext) {WebServiceGame._staticInstance.GetGLWK(gl_id,onSuccess,onFailed,userContext); }
WebServiceGame.SaveGLWK= function(gl_id,wk_con,isgst,user_name,pw,ip,onSuccess,onFailed,userContext) {WebServiceGame._staticInstance.SaveGLWK(gl_id,wk_con,isgst,user_name,pw,ip,onSuccess,onFailed,userContext); }
WebServiceGame.GetDT= function(gid,onSuccess,onFailed,userContext) {WebServiceGame._staticInstance.GetDT(gid,onSuccess,onFailed,userContext); }
WebServiceGame.SaveDT= function(gid,dt_con,isgst,user_name,pw,ip,onSuccess,onFailed,userContext) {WebServiceGame._staticInstance.SaveDT(gid,dt_con,isgst,user_name,pw,ip,onSuccess,onFailed,userContext); }
WebServiceGame.AddGD= function(dl,onSuccess,onFailed,userContext) {WebServiceGame._staticInstance.AddGD(dl,onSuccess,onFailed,userContext); }
var gtc = Sys.Net.WebServiceProxy._generateTypedConstructor;
if (typeof(ClassGame) === 'undefined') {
var ClassGame=gtc("ClassGame");
ClassGame.registerClass('ClassGame');
}
if (typeof(RR) === 'undefined') {
var RR=gtc("RR");
RR.registerClass('RR');
}
if (typeof(GL) === 'undefined') {
var GL=gtc("GL");
GL.registerClass('GL');
}
if (typeof(DL) === 'undefined') {
var DL=gtc("DL");
DL.registerClass('DL');
}

